Debug Console
If you encounter issues with missing items or killed NPCs, the debug console (Shift + F12) can help you continue your playthrough. Use the following commands. You can find a list of character and item IDs in this table.
- spawnitem (ID) – Spawns an item in front of the player (spawnitem oldgoblinnote)
- debugsettrigger (ID) – Sets a trigger (debugsettrigger quest1done)
- debugunsettrigger (ID) – Disables a trigger (debugunsettrigger quest1done)
- forceenablespeak (ID) – Enables dialogue for an NPC (forceenablespeak Nerest)
- additemid (ID) – Adds an item to the inventory (additemid item_01)
- teleportnpc (ID) – Teleports an NPC to the player (teleportnpc Nerest)
- setalivenpc (ID) – Revives an NPC (setalivenpc Nerest)
- removelodlevels all – Disables all LOD layers if they have overlapped on the map
- forcefollownpc (ID) – Forces an NPC to follow the player (forcefollownpc Nerest)
- setquest (ID) – Selects a quest for use with startquest, completequest, setactivetask, or setcompletetask (setquest quest1)
- startquest (ID) – Starts a quest (startquest quest1)
- completequest (ID) – Completes a quest (completequest quest1)
- setactivetask (ID) – Sets a quest task (setactivetask task01)
- setcompletetask (ID) – Completes a quest task (setcompletetask task01)
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