Community Inc
Mini mod File
Inside your games folder, there is a file called "Map_Data.xml". You can change all these values to mod your game experience. So, feel free to change it and see how it will affect your game.
All variables have helpful info. Just remember: if you do the wrong thing, you may break your game, so use wisely (maybe backup the file before changing, but you can reinstall the game if you break it).
MOD Map_Data
To find the file, do this:
- Right-click on your game (inside your Steam library)
- Click on "Properties"
- Click on the tab "Local Files"
- Click on "Browse Local Files"
- Inside the folder "CommunityINC_Data" you will see a file called "Map_Data.xml"
Just open with some text editor and change the parameters (you need to restart the game for now)
Example:
If you want to change how much it will cost to hire a Ling (from 50 to 10), you have to change the values from <!-- [int] Hire Lings cost --><text>50</text> to <!-- [int] Hire Lings cost --><text>10</text>
Gameplay help & tips
STORAGE (IF YOUR LINGS ARE NOT WORKING, CHECK HERE FIRST)
Try to build a warehouse as soon as possible. It will increase your storage capacity. If your storage is full, your workers will stop crafting and gathering items.
IRON, SILVER, GOLD
When your Miners (or Sculptors) have enough level, they can extract iron, silver, or gold from normal rocks.
ALARM
Be sure that there are no more enemies, so uncheck the alarm sound because it will trigger again if another enemy attacks.
HEAT - WARMTH
At night, you need to build Fire Sources (like Candles Lantern, Street Lantern, and Iron Lantern) to warm your Lings. If you don't have this at night and they are spread on the map, their Warmth status will decrease, and they can get SICK. Also, you need FIREWOOD available; each fire source will NEED at least ONE Firewood. Be sure to have it stocked (there is information on your interface for that, on the right).
FIRE
To extinguish the fire, you need a Well built and at least one Builder who will take care of the fire. He will finish what he is doing and then he will go to the Well. Builders should extinguish fire even with the alarm on.
PLANTATIONS (Overall)
For food plantations, you need Farmers. Each plantation has 3 phases. At the end of the 3rd phase, you can harvest (just select the plantation as you would select a tree). The Farmers will go there (each one has 4 pieces of food type). Now you don't need to select for harvest, it will auto-trigger when it's done (you can toggle it on or off).
COTTON
You need Herbalists to work on Cotton, not Farmers. Their process is the same as above.
ENEMIES
Always have at least one or two guards at the beginning of the community. Enemies will not come until Day 3 (they can come on 3, 4, etc, but not before). They will get harder with time. Also, if you set CHALLENGE with a high value at the beginning, you will have more enemies. So, set this if you are an experienced player only.
BEDS
Lings can replenish Health when they sleep in a Bed. They will become sad each time they go to sleep, and there is no Bed. Tents can replace beds, but they will not replenish Health. Beds can only be built inside Houses.
BOOKS
Build Book Cabinets so the Lings will read books when they are in a low Mood. Lings will still read books from cabinets and level up on education, but with books (default 5 per cabinet), they just get a boost. This is why we limited the number of books per book cabinet built.
LEVEL CAP
Each Ling can have up to Level 10 in each profession. All levels are compared with Education. To increase their education, they will need to read books. For this, build Book Cabinets.
WORKBENCH
You start with 2 workbenches. If you lose all of it, you are doomed. So be sure to have some stored. Only Wood Logs and Stones are required to build a Worker Workbench now, which you will be fine if you have some.
LINGS NOT FORAGING (or CRAFTING)
Check if your storage is full. If yes, they will not forage, gather items, or craft items anymore. You can delete items or order to craft (i.e., Wood Logs take a lot of space in storage) some more to free space.
FISH DOCK / FISH
You need to build a fish dock and have a fisherman to fish. Also, before that, you need to wait for the fish to grow.
ROTATE OBJECTS
You can rotate objects and buildings with "<" and ">" before building.
MOOD
If their Mood is too low (usually below 5), they will not work and will look for something to do: they can rest on a tree, play guitar, or study (if they have a book cabinet).