Known Issues
Frequently reported issues:
Unable to capture enemy Trampler - Temporarily disabled to prevent griefing while the team implements stronger protections against noclip and teleportation cheats.
Trampler props can spawn invisible/corrupted, and picked-up crates can leave stuck duplicate visuals.
To fix both issues above: Press Win+R > type
regedit> openComputer\HKEY_CURRENT_USER\Software\Hologryph\(on the left side of the registry editor) > delete theSandfolder.
Stuck in clouds/infinite loading - try switching between characters & server regions
Your character can get stuck on rails, props, stairs, ramps, scaffolding, or similar objects - Improved on patch 0.9.4.
Jumping and crouching may help, but in some cases only respawning will fix it.
Server selection can display incorrect ping (too low), causing the game to auto-select distant regions or reset your choice on launch. Make sure to manually re-select your closest region every time you start the game.
Players can be launched off the Trampler when ramming into other vehicles or crew members - may cause kicks or crashes
Picking up a box from the Contract Platform while holding a weapon or item can make the box appear corrupted.
Storage room doors on forts can duplicate and block access.
Upiors, ghouls, zombies, or NPCs can spawn stuck, clip into the ground, corals, walls, or each other, or walk through walls/doors.
Cannons in the world may spawn rotated incorrectly.
Extraction may be interrupted by the Trampler itself.
You will need to call for extraction again.
Spawning outside of the dropship on drop-in.
Getting partially soft-locked while interacting with the Workbench when it is occupied by another crew member.
Additional memory consumption can happen after re-entering the same expedition a few times.
Closing the game will free up the memory.
Additional known issues we're actively investigating:
The “Respawn unavailable” widget may appear at the start of an expedition, even if you have food and a bed.
This is only visual; you should still be able to respawn.
Not all items that exceed storage capacity are highlighted.
Autocannon recoil is not applied in Outlaw Control Mode.
Certain ladders cannot be climbed at Archipel Vol Leopold island.
Ladders or climbing may display your character incorrectly from spectator view.
Enemy character models can be invisible, with only their name tag visible.
Tramplers can appear without notifications at the Dreadnought final extraction.
Other crew members’ weapon models can float or fly in the air.
The animation for picking up large items can display incorrectly from third-person view.
Explosive Barrels and Wok Bombs become hidden when climbing a ladder, removing the visible detonation timer for other crew members.
No VFX is shown, so you may not know what hit you.
The character may fall under the terrain after being killed or after pressing the respawn button.
Compartments can start occluding while moving around the door from the Entrance group.
The character may fall off the Trampler when releasing the ladder while it is affected by a speed boost.
The S. Trs Entrance Vestibule can prevent you from saving the Blueprint.
The “Refuse All” button can still be clicked after pressing the “Ready” button.
The Trampler can keep moving after the steering wheel is destroyed.
You may not be able to enter the Trampler when approaching it from certain angles.
Last Updated: 03/07/2026