FAQ
❓ What multiplayer setup does the game use?
P2P connection.
❓ How will SpeedRunners 2 differ from the original game?
The most significant changes the sequel will offer include: a casual 8-Player Mode, 64-player Tournaments, updated high-definition visuals with 3D backgrounds, continuation of the Story Campaign that will also offer new modes and mechanics, improved netcode, leaderboards, new content like maps, runners, and pick-ups, a commentator & voiceovers for characters, and QoL improvements.
❓ Is there crossplay?
The game supports crossplay between PC, PlayStation, and Xbox. Crossplay is not currently available on Nintendo Switch, but we’re working to enable it in an upcoming patch—stay tuned!
If you’re having trouble with crossplay, please check out this article.
❓ Is there cross-progress?
Cross-progression between different storefronts is not supported. However, your progress can carry over between devices using the same storefront and account, such as Xbox consoles and Xbox on PC.
❓ I feel like the new visual style makes it kind of hard to distinguish runners from the background. Are you guys planning on addressing that?
From a graphics standpoint, our team will ensure the game is readable enough to enable precise moves and comfortable competitive play overall.
❓ Will slope jumping and other advanced techniques return in the sequel?
Absolutely! The announcement trailer footage was captured primarily to represent more casual play, but one of our main goals is to preserve all the original techniques in the new engine. We're aiming to make the sequel just as deep, mechanics-wise, as the original game.
❓ Will OG characters, like SkullDuggery and Salem, make a comeback?
Totally! We actually plan to bring back most of the main roster. There will be new characters, too. Be sure to follow us on Steam and social media, and join our Discord community to stay updated.
❓ Will original maps make a comeback?
Some old maps will be included at launch, and we're planning to add more through regular updates. Also, we're bringing some SR1 workshop to the game with a fresh coat of paint.
❓ Ok, and are YouTuber playable characters from the first game going to be back?
Never say never. Two of the old packs won't return exactly as they were, but we're definitely planning some exciting new crossovers with other franchises. Keep an eye on our announcements!
❓ How frequently do you plan on releasing updates when the game is out?
We're aiming for a cadence of approximately every 1-2 months. Occasional bug-fix patches, if needed, may be released more frequently, depending on the situation.
❓ Is there a development roadmap I can check out so far?
The roadmap will be available later. You'll be able to check out our immediate and long-term plans for SpeedRunners 2.
❓ Will there be a single-player mode?
At launch, you'll be able to play with bots to practice and improve your running skills. Story Campaign is also planned!
❓ Will there be cross-play between PC and consoles?
Yes. Cross-play will be available between PC, PS5, Xbox, and Nintendo Switch.
❓ What engine do you use?
Unity.
❓ Will there be mod support/map editor?
That's something we'd really love to implement since it's hard to imagine a SpeedRunners game without Steam Workshop integration support. However, there won't be a map editor at launch—mod support is more likely to arrive at some point later down the line.
❓...and controller support?
Absolutely! Our team will also work on verifying the game for Steam Deck in the future.
❓ Will the original dev studio participate in the sequel's development?
The DoubleDutch team is already involved! They are providing advice and feedback to Fair Play Labs, the developers of the sequel.
❓ Will there be any AI-generated assets used in SpeedRunners 2?
Nope! Everything—from art to code to music—is 100% created by human hands. We believe that's the only way to make games.
❓ Wait, are you going to sunset the first SpeedRunners?!
There are absolutely no plans to do that! The first game will remain available, and the servers will be open. Besides, regular competitive events, such as tournaments, are being held by the SR1's amazing community.